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From Pixels to Prints: 3D Development for XR and Fabrication In-Person

This engaging and hands-on workshop will explore 3D development techniques for both XR platforms and physical fabrication. 

Participants will be introduced to key tools like Blender, Photogrammetry, and even Minecraft, demonstrating how 3D models can be created, refined and exported into 3D models for use in virtual and physical spaces.

The workshop will include a 15–20 minute live demonstration on how to export a Minecraft model for 3D printing, showing the entire process from digital design to real-world fabrication.

Whether you’re interested in immersive environments or 3D printing, this workshop will provide valuable insights into the workflow of 3D content creation.

Date:
Wednesday, July 30, 2025
Time:
11:00 AM - 12:30 PM
Time Zone:
Eastern Time - US & Canada (change)
Location:
LIB 387 - Library Collaboratory
campus:
Collaboratory
Audience:
  Faculty /Instructors     Graduate Students     Undergraduates  
Categories:
  Create New Knowledge     Innovate     Software Tools  
Registrations open at 11:00 AM Wednesday, July 2, 2025

Please note: Library Collaboratory workshop instructors will not sign attendance forms for courses.

Finding the Library Collaboratory:

The main entrance to the Library Collaboratory is via the SLC Building.
Take the elevator (opposite the main entrance) up to the 3rd floor of the SLC Building.
Exit and turn left: the Library Collaboratory is at the end of the hall, marked with large yellow doors.

Event Organizer

Michael Carter-Arlt
Cristina Pietropaolo

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